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Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

Video

Comparing chance

A simple interactive simulation in which students compare probabilities.

Online

TIMES Module 7: Number and Algebra: addition of whole numbers - teacher guide

This is a 16-page guide for teachers. This module introduces addition of whole numbers.

Text

Making maths: Indian window screen

This resource is a web page containing an activity about constructing symmetrical decorative patterns. The resource provides initial step-by-step instructions for using standard grid paper to recreate an intricate pattern found in a traditional Indian window screen. This resource is one of a series of activities from the ...

Online

TIMES Module 1: Number and Algebra: counting and place value - teacher guide

This is a 16-page guide for teachers. It is a module introducing the concept of place value.

Online

TIMES Module 5: Number and Algebra: using place value to write numbers - teacher guide

This is a 16-page guide for teachers. a module that introduces place value.

Text

Draw an egg

This teaching resource outlines an activity for students to draw an egg shape by hand, using a method that combines three ellipses. The resource outlines the materials required, provides instructions for drawing the curve, describes how the shape is composed of ellipses, and introduces some places where the egg shape is ...

Online

TIMES Module 2: Statistics and Probability: data investigation and interpretation, year 4 - teacher guide

This is a 13-page guide for teachers. It continues the development of probability. An informal consideration of outcomes is undertaken.

Text

Making maths: Rangoli designs

This resource is a web page containing an activity about symmetrical patterns that are used to decorate traditional Indian clothing and architecture. The patterns contain line and/or rotational symmetry. Students can examine the patterns and identify the type of symmetry present in each one. This resource is one of a series ...

Online

TIMES Module 3: Measurement and Geometry: time - teacher guide

This is a 20-page guide for teachers containing an introduction to the units of time and how to measure time. Time between events, time lines and timetables are considered. A brief history of the development of these concepts concludes the module.

Online

TIMES Module 3: Number and Algebra: multiplication and division - teacher guide

This is a 23-page guide for teachers. This module contains a description of suitable models for multiplication, a discussion of the type of problem phrased in words that requires multiplication for its solution, and mental and written strategies for multiplication. The use of the commutative, associative and distributive ...

Online

TIMES Module 2: Number and Algebra: addition and subtraction - teacher guide

This is a 29-page guide for teachers. The module introduces addition and subtraction of whole numbers.

Interactive

Summing Decimals

An interactive resource in which students learn how to add and subtract numbers that have up to two decimal places.

Interactive

Sites2See – measurement for primary

Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.

Interactive

Introduction to polygons

Try this tutorial to test your knowledge of polygons (straight-sided shapes).

Interactive

Sushi monster - iTunes app

The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.

Online

MoneySmart: Advertising detectives

In ASIC's MoneySmart Teaching Advertising detectives students will become detectives in a bid to help solve an alarming case of advertisements influencing children to buy or want a product. Students will investigate the different gimmicks/tricks used in advertising, how they target children and how their effect can be minimised. ...

Online

Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Rubbish recording and reduction: Part 2

In this lesson sequence students use Excel to represent data in a variety of ways.