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Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

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Snail trails

Refer to the diagnostic task for a guide on how to conduct a one-on-one interview where the student is asked to measure length by choosing an informal unit.

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DT Challenge - 7/8 Python - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!

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DT Challenge - 7/8 Python - Introduction to Microbit

In this challenge students use the BBC micro:bit as an embedded system to create different pieces of a virtual pet game. Students in the process learn about the micro:bit’s features and can think about how to make their own version of a virtual pet game, or even an entirely new project. Discover how embedded hardware (micro:bit) ...

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ACARA sample assessment task (F-2)

This sample assessment task has been prepared to assist teachers with the implementation of the Australian Curriculum: Digital Technologies, with a particular focus on data. It shows how aspects of the Digital Technologies curriculum related to data can be assessed using contexts from other learning areas and subjects. ...

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How long does it take?

Students describe, compare and order the duration of events. They investigate the length of a day and sequence the different phases that occur within this time period.

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Out and about

Students interpret simple maps and identify the relative positions of key features.

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The wide wide world of sports betting

This lesson explores the difference between perfectly predictable events (like the roll of a die) and less certain events (such as sports). Students investigate mathematically how sports bookmakers create odds to guarantee themselves a profit and pay gamblers less for a win than they deserve. The lesson is outlined in ...

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How many in the queue?

Students use visualising and movement activities to develop an understanding of the relationship between variables.

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Cutting it up

Students represent fractions using linear materials and recognise key equivalent fractions. They share collections equally to solve simple problems (halves, quarters and eighths).

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The animals went in two by two

Students recall the twos number sequence and use skip counting by twos to count a collection.

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Skateboard skills

Students identify the components and properties of angles.

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Desk through the doorway

Use this diagnostic task in the style of a one-on-one interview to assess a student's understanding and skills in comparing length.

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First steps in mathematics: Measurement – Book 1

The content of this book is organised into topics including understanding units, and direct measuring.

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Packaging

Students explore the features and properties of three-dimensional (3D) objects to identify and create nets of 3D objects.

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Spending the lotto millions!

Students apply standard and non-standard place value partitioning to seven-digit numbers.

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How many quads?

In this lesson students revise and extend fluency of recall of the 4× facts. Students develop proficiently in multiplying and dividing by four, understanding the patterns in multiples of four, and applying strategies for mental multiplication with an emphasis on visual and numerical pattern recognition.

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Diagnostic task: Volume of prisms

Use these diagnostic tasks, Volume of prisms (1) and Volume of prisms (2), to assess a student’s understanding of working out the volume of rectangular prisms and a formula for volume.

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Make a measuring jug

Use this diagnostic task to assess a student's understanding of capacity and the calibrated scale on a measuring jug.

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DT Challenge - 5/6 Blockly - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!